Federated Reinforcement Learning for Efficient Mobile Crowdsensing under Incomplete Information
Sumedh J. Dongare, Patrick Weber, Andrea Ortiz, Walid Saad, Oliver Hinz, Anja Klein

TL;DR
This paper introduces a decentralized federated deep reinforcement learning algorithm, FDRL-PPO, enabling mobile units in crowdsensing to learn efficient task participation strategies under incomplete information, energy constraints, and dynamic conditions.
Contribution
It proposes a novel federated reinforcement learning method that allows mobile units to collaboratively learn task strategies without sharing raw data, improving efficiency and robustness.
Findings
FDRL-PPO outperforms benchmark algorithms in task completion ratio.
The approach enhances fairness and reduces energy consumption.
It effectively manages fragmented learning experiences due to energy harvesting.
Abstract
Mobile crowdsensing (MCS) is a distributed sensing architecture that utilizes existing sensors on mobile units (MUs) to perform sensing tasks. A mobile crowdsensing platform (MCSP) publishes the sensing tasks and the MUs decide whether to participate in exchange for money. The MCS system is dynamic: the task requirements, the MUs' availability, and their available resources change over time. The MUs aim to find an efficient task participation strategy to maximize their income while the MCSP focuses on maximizing the number of completed tasks. As optimal strategies require perfect non-causal information about the MCS system, which is unavailable in realistic scenarios, the main challenge is to find an efficient task participation strategy for the MUs under incomplete information. To this end, a novel fully decentralized federated deep reinforcement learning algorithm, FDRL-PPO, is…
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