ShapeGrasp: Simultaneous Visuo-Haptic Shape Completion and Grasping for Improved Robot Manipulation
Lukas Rustler, Matej Hoffmann

TL;DR
ShapeGrasp is a robotic system that combines visual and tactile feedback to iteratively complete object shapes and improve grasp success rates in real-world manipulation tasks.
Contribution
It introduces an iterative visuo-haptic shape completion and grasp planning pipeline that updates object shapes after each grasp attempt, a novel approach in real-world settings.
Findings
Achieved grasp success rates of 84% and 91% with different grippers.
Improved 3D shape reconstruction quality after each grasp.
First approach to update shape representations following real-world grasps.
Abstract
Humans grasp unfamiliar objects by combining an initial visual estimate with tactile and proprioceptive feedback during interaction. We present ShapeGrasp, a robotic implementation of this approach. The proposed method is an iterative grasp-and-complete pipeline that couples implicit surface visuo-haptic shape completion (creation of full 3D shape from partial information) with physics-based grasp planning. From a single RGB-D view, ShapeGrasp infers a complete shape (point cloud or triangular mesh), generates candidate grasps via rigid-body simulation, and executes the best feasible grasp. Each grasp attempt yields additional geometric constraints -- tactile surface contacts and space occupied by the gripper body -- which are fused to update the object shape. Failures trigger pose re-estimation and regrasping using the refined shape. We evaluate ShapeGrasp in the real world using two…
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