The Normal Domination Partizan Game in Stars
Rudini Sampaio, Edileudo Maciel M. Filho, Jefter G. Maciel Paz, Jo\~ao Marcos Brito

TL;DR
This paper analyzes the winner determination in the Normal Partizan Domination game on specific graph classes, extending understanding of its computational complexity and strategic outcomes.
Contribution
It provides a complete characterization of the winner for graphs composed of complete split graphs and partial results for bipartite graphs.
Findings
Winner determination for star forests and complete split graphs is achieved.
Partial results are obtained for complete bipartite graphs.
The work advances understanding of the game's complexity on structured graphs.
Abstract
The Domination game is an impartial game on graphs, introduced in 2010, and proved PSPACE-complete in the normal variant in 2026. In this game, Alice and Bob alternately select playable vertices, where a vertex is playable if it dominates at least one vertex not dominated by the vertices selected before in the game. The game ends when the selected vertices form a dominating set. In the normal variant, the player unable to move loses. In contrast to the impartial game, the partizan game has the vertices already colored with , , or , in such a way that Alice (resp. Bob) can only select vertices colored with (resp. ) or . The partizan game was proved PSPACE-hard in 2026. In this paper, we determine the winner of the Normal Partizan Domination game in graphs whose components are complete split graphs, including star forests, for any initial coloring of its vertices. We…
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