ExoActor: Exocentric Video Generation as Generalizable Interactive Humanoid Control
Yanghao Zhou, Jingyu Ma, Yibo Peng, Zhenguo Sun, Yu Bai, B\"orje F. Karlsson

TL;DR
ExoActor introduces a framework that uses third-person video generation models to synthesize and execute humanoid behaviors for interaction-rich tasks, enabling generalization without extra data.
Contribution
It leverages large-scale video generation models as a unified interface for modeling complex humanoid interactions in a scalable, task-conditioned manner.
Findings
Successfully generalizes to new scenarios without additional data
Synthesizes plausible execution processes from scene context and instructions
Transforms generated videos into executable humanoid behaviors
Abstract
Humanoid control systems have made significant progress in recent years, yet modeling fluent interaction-rich behavior between a robot, its surrounding environment, and task-relevant objects remains a fundamental challenge. This difficulty arises from the need to jointly capture spatial context, temporal dynamics, robot actions, and task intent at scale, which is a poor match to conventional supervision. We propose ExoActor, a novel framework that leverages the generalization capabilities of large-scale video generation models to address this problem. The key insight in ExoActor is to use third-person video generation as a unified interface for modeling interaction dynamics. Given a task instruction and scene context, ExoActor synthesizes plausible execution processes that implicitly encode coordinated interactions between robot, environment, and objects. Such video output is then…
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