ReVo: A Cross-Layer Reliable Volumetric Videoconferencing System
Ankur Aditya, Diptyaroop Maji, Lingdong Wang, Bhavya Ramakrishna, Ramesh Sitaraman, Prashant Shenoy

TL;DR
ReVo is a cross-layer, loss-resilient volumetric videoconferencing system that enhances visual quality and reduces freezes under packet loss by jointly recovering RGB and depth data with neural methods.
Contribution
It introduces a novel cross-layer, modality-aware design for volumetric video recovery, combining network-layer protection and neural reconstruction to improve robustness.
Findings
ReVo improves median SSIM by up to 32% for RGB and 13% for depth.
ReVo reduces video freezes by up to 95.7%.
It operates effectively on desktop-grade hardware over WebRTC.
Abstract
Volumetric videoconferencing enables immersive six Degrees of Freedom interactions by jointly transmitting visual appearance and 3D geometry. However, delivering volumetric video over today's networks remains challenging due to high bandwidth demands, strict real-time latency constraints, and frequent packet loss. Packet loss not only degrades visual quality but also corrupts geometric structure, leading to severe artifacts and video freezes that significantly degrade Quality of Experience. Existing solutions either optimize volumetric videos assuming reliable networks or focus on loss recovery for 2D video, and are insufficient for volumetric videoconferencing. In this paper, we present ReVo, a loss-resilient volumetric videoconferencing system that jointly recovers RGB and depth content under packet loss while meeting real-time constraints on desktop-grade hardware. ReVo leverages the…
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