Virtual-reality based patient-specific simulation of spine surgical procedures: A fast, highly automated and high-fidelity system for surgical education and planning
Raj Kumar Ranabhat, Tayler D Ross, Tony Jiao, Jeremie Larouche, Joel Finkelstein, Michael Hardisty

TL;DR
This paper presents a virtual reality system for patient-specific spine surgery simulation, utilizing AI-based image processing to create accurate, high-fidelity models from CT and MRI data for surgical education and planning.
Contribution
It introduces an automated, efficient method for generating personalized 3D spinal models and VR simulations, enhancing surgical training and preoperative planning.
Findings
High segmentation accuracy with DSC of 0.95 for bones
Rapid model creation within approximately 2.5 minutes per case
Positive qualitative feedback from surgeons and trainees
Abstract
Surgical training involves didactic teaching, mentor-led learning, surgical skills laboratories, and direct exposure to surgery; however, increasing clinical pressures have limited operating room (OR) exposure. This work leverages virtual reality (VR) to provide a safe and immersive training environment. Existing VR training is often based on standardized scenarios not tailored to individual clinical cases. This study addresses this limitation using artificial intelligence (AI) based computer vision methods to generate patient-specific simulations from computed tomography (CT) and magnetic resonance imaging (MRI). This study focuses on patient-specific spinal decompression simulation for spinal stenosis in a virtual operating room. The objectives were (1) automatic creation of 3D anatomical models and (2) VR simulation of spinal decompression procedures including laminectomy, disc…
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