A Pose-only Geometric Constraint for Multi-Camera Pose Adjustment
Shunkun Liang, Banglei Guan, Bin Li, Qifeng Yu, and Yang Shang

TL;DR
This paper introduces a pose-only geometric constraint and an efficient pose adjustment algorithm for multi-camera systems, reducing computational overhead in pose optimization while maintaining accuracy.
Contribution
It proposes a novel pose-only constraint using a generalized camera model and a pose adjustment method that eliminates 3D points for faster optimization.
Findings
Outperforms baseline bundle adjustment in computational efficiency
Maintains or improves pose estimation accuracy
Validated on synthetic and real-world datasets
Abstract
Multi-camera systems offer rich observation capabilities for visual navigation and 3D scene reconstruction; however, the resulting feature redundancy often compromises computational efficiency. This challenge is particularly pronounced during bundle adjustment, where the non-linear optimization of both system poses and scene points incurs substantial computational overhead. To address this challenge, this paper introduces a pose-only geometric constraint for multi-camera systems and proposes a corresponding pose adjustment algorithm. Specifically, we use generalized camera model to establish a unified representation of the multi-camera system. Building upon this model, we formulate the multi-camera pose-only constraint, which implicitly represents a 3D scene point using two base observations and their associated poses, thereby achieving a pose-only representation of the projection…
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