Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction
Shaohua Liu, Ning Gao, Zuoya Gu, Hongkun Dou, Yue Deng, Hongjue Li

TL;DR
This paper introduces MarineSTD-GS, a novel 3D Gaussian Splatting framework that models both spatial and temporal underwater degradations for realistic scene reconstruction, outperforming existing methods.
Contribution
It proposes a new degradation-aware 3D Gaussian Splatting method with paired primitives and a degradation modeling module for improved underwater scene reconstruction.
Findings
Outperforms existing methods in novel view synthesis.
Effectively disentangles realistic appearance from degraded images.
Handles diverse spatial and temporal degradations robustly.
Abstract
Reconstructing realistic underwater scenes from underwater video remains a meaningful yet challenging task in the multimedia domain. The inherent spatiotemporal degradations in underwater imaging, including caustics, flickering, attenuation, and backscattering, frequently result in inaccurate geometry and appearance in existing 3D reconstruction methods. While a few recent works have explored underwater degradation-aware reconstruction, they often address either spatial or temporal degradation alone, falling short in more real-world underwater scenarios where both types of degradation occur. We propose MarineSTD-GS, a novel 3D Gaussian Splatting-based framework that explicitly models both temporal and spatial degradations for realistic underwater scene reconstruction. Specifically, we introduce two paired Gaussian primitives: Intrinsic Gaussians represent the true scene, while Degraded…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
