TL;DR
SDFRaster is a novel method combining rasterization and signed distance fields for efficient, end-to-end mesh reconstruction without post-processing, outperforming existing approaches in quality and storage.
Contribution
It introduces a rasterizable SDF representation optimized over a tetrahedral grid, enabling direct, differentiable mesh extraction in an end-to-end manner.
Findings
Achieves higher-quality surface reconstructions than state-of-the-art methods.
Reduces storage costs compared to existing approaches.
Enables end-to-end mesh reconstruction without post-processing.
Abstract
Rasterization based methods have recently enabled high-quality novel view synthesis at real-time rates, but their underlying volumetric primitives do not expose a direct, globally consistent surface representation, leaving sur face extraction to heuristic post-processing. In contrast, implicit signed dis tance field (SDF) methods provide well-defined surfaces but are typically optimized with computationally expensive ray marching. We propose SD FRaster, a rasterizable SDF representation that bridges this gap by combin ing the efficiency of rasterization with signed distance field for end-to-end mesh reconstruction. Starting from a Delaunay tetrahedralization, we op timize a continuous SDF over a tetrahedral grid and render it efficiently by rasterizing tetrahedra and alpha-compositing their contributions. We further integrate differentiable Marching Tetrahedra into the optimization…
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