Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAM
Yunsong Wang, Gim Hee Lee

TL;DR
Flow4DGS-SLAM introduces an optical flow-guided dynamic 3D Gaussian Splatting SLAM framework that effectively separates static and dynamic regions, improving reconstruction and tracking in dynamic environments.
Contribution
The paper presents a novel, efficient method for dynamic 3D Gaussian Splatting SLAM guided by optical flow, including dynamic/static separation and adaptive modeling of scene dynamics.
Findings
Achieves state-of-the-art performance in dynamic scene tracking and reconstruction.
Improves training efficiency through explicit modeling of temporal centers.
Effectively separates dynamic and static regions using optical flow and motion masks.
Abstract
Handling the dynamic environments is a significant research challenge in Visual Simultaneous Localization and Mapping (SLAM). Recent research combines 3D Gaussian Splatting (3DGS) with SLAM to achieve both robust camera pose estimation and photorealistic renderings. However, using SLAM to efficiently reconstruct both static and dynamic regions remains challenging. In this work, we propose an efficient framework for dynamic 3DGS SLAM guided by optical flow. Using the input depth and prior optical flow, we first propose a category-agnostic motion mask generation strategy by fitting a camera ego-motion model to decompose the optical flow. This module separates dynamic and static Gaussians and simultaneously provides flow-guided camera pose initialization. We boost the training speed of dynamic 3DGS by explicitly modeling their temporal centers at keyframes. These centers are propagated…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
