SPRAY: A smoothed particle radiation hydrodynamics code for modeling high intensity laser-plasma interactions
Min Ki Jung, Hakhyeon Kim, Su-San Park, Eung Soo Kim, Yong-Su Na, Sang June Hahn

TL;DR
SPRAY is a novel GPU-accelerated, mesh-free SPH code for simulating complex laser-plasma interactions with high accuracy, addressing limitations of previous methods in high energy density physics.
Contribution
It introduces the first SPH-based radiation hydrodynamics code tailored for high intensity laser-plasma interaction simulations, with a mesh-free ray-tracing scheme and WKB-based laser coupling.
Findings
Demonstrated accuracy with benchmark problems
First SPH application to laser-plasma interactions in high energy density physics
Achieved reliable simulations of laser-target irradiation phenomena
Abstract
Here we report the development of SPRAY, a massively parallel GPU accelerated, smoothed particle hydrodynamics (SPH)-based, radiation hydrodynamics (RHD) code designed specifically for simulating high intensity laser-plasma interactions. When a target is irradiated by an intense laser, highly complex fluid deformation occurs due to instabilities, which is challenging to study numerically. SPRAY is particle-based, mesh-free, and Lagrangian, which addresses numerical issues that posed difficulties to existing methods. Its SPH formulations for RHD governing equations are tailored toward accurate and reliable simulations of laser-target irradiation phenomena, and are solved via a time-dependent, flux-limited diffusion method. A new laser energy coupling module, which is based on the Wentzel-Kramers-Brillouin (WKB) approximation, is implemented with a totally mesh-free ray-tracing scheme…
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