Bootstrapping Post-training Signals for Open-ended Tasks via Rubric-based Self-play on Pre-training Text
Chengyu Huang, Sheng-Yen Chou, Zhengxin Zhang, Claire Cardie

TL;DR
This paper introduces POP, a self-play framework that uses LLMs to generate evaluation rubrics for open-ended tasks, enhancing post-training performance without high supervision costs.
Contribution
It extends self-play to open-ended tasks by synthesizing evaluation rubrics with the same LLM, grounded on pretraining data to reduce reward hacking and mode collapse.
Findings
POP improves performance on healthcare QA, creative writing, and instruction following tasks.
The framework leverages pretraining data to reduce reward hacking.
POP enhances both base and instruction-tuned models.
Abstract
Self-play has recently emerged as a promising paradigm for post-training Large Language Models (LLMs). In self-play, the target LLM creates the task input (e.g., a question), which it then addresses itself by producing a task output (e.g., an answer). A reward model evaluates the output, and the rewards are used to train the LLM, typically via Reinforcement Learning (RL). A key benefit of self-play for post-training LLMs is its minimal supervision costs: self-play avoids the need for high-quality input-output pairs traditionally constructed by humans or expensive proprietary models. Existing work, however, explores self-play only for verifiable tasks, such as math and coding, for which objective ground truth is available and easily checkable. In this paper, we seek to extend self-play to more realistic open-ended tasks. We propose POP, a self-play framework that uses the same LLM to…
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