Asset Harvester: Extracting 3D Assets from Autonomous Driving Logs for Simulation
Tianshi Cao, Jiawei Ren, Yuxuan Zhang, Jaewoo Seo, Jiahui Huang, Shikhar Solanki, Haotian Zhang, Mingfei Guo, Haithem Turki, Muxingzi Li, Yue Zhu, Sipeng Zhang, Zan Gojcic, Sanja Fidler, Kangxue Yin

TL;DR
Asset Harvester is a comprehensive pipeline that converts sparse real-world driving observations into complete, simulation-ready 3D assets for autonomous vehicle simulation and testing.
Contribution
It introduces a system-level design combining data curation, geometry-aware preprocessing, and a novel 3D generation model to produce complete 3D assets from limited-view AV data.
Findings
Enables scalable conversion of sparse AV observations into 3D assets.
Addresses real-world data challenges with SparseViewDiT model.
Improves simulation asset quality for autonomous vehicle development.
Abstract
Closed-loop simulation is a core component of autonomous vehicle (AV) development, enabling scalable testing, training, and safety validation before real-world deployment. Neural scene reconstruction converts driving logs into interactive 3D environments for simulation, but it does not produce complete 3D object assets required for agent manipulation and large-viewpoint novel-view synthesis. To address this challenge, we present Asset Harvester, an image-to-3D model and end-to-end pipeline that converts sparse, in-the-wild object observations from real driving logs into complete, simulation-ready assets. Rather than relying on a single model component, we developed a system-level design for real-world AV data that combines large-scale curation of object-centric training tuples, geometry-aware preprocessing across heterogeneous sensors, and a robust training recipe that couples…
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