Novel Algorithms for Smoothly Differentiable and Efficiently Vectorizable Contact Manifold Construction
Onur Beker, Andreas Ren\'e Geist, Anselm Paulus, Georg Martius

TL;DR
This paper introduces a new method for collision detection in robotics that is smoothly differentiable and highly vectorizable, improving the efficiency of contact manifold construction using advanced geometric representations.
Contribution
It presents a novel collision detection approach with analytical SDF primitives and a contact manifold generation routine, enhancing differentiability and computational efficiency.
Findings
Enables smooth differentiation in collision detection pipelines.
Uses expressive analytical SDF primitives for complex surface representation.
Provides a vectorizable routine for contact manifold generation.
Abstract
Generating intelligent robot behavior in contact-rich settings is a research problem where zeroth-order methods currently prevail. Developing methods that make use of first/second order information about the dynamics holds great promise in terms of increasing the solution speed and computational efficiency. The main bottleneck in this research direction is the difficulty in obtaining useful gradients and Hessians, due to pathologies in all three steps of a common simulation pipeline: i) collision detection, ii) contact dynamics, iii) time integration. This abstract proposes a method that can address the collision detection part of the puzzle in a manner that is smoothly differentiable and massively vectorizable. This is achieved via two contributions: i) a highly expressive class of analytical SDF primitives that can efficiently represent complex 3D surfaces, ii) a novel contact…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
