Incoherent Deformation, Not Capacity: Diagnosing and Mitigating Overfitting in Dynamic Gaussian Splatting
Ahmad Droby

TL;DR
This paper identifies incoherent deformation as the main cause of overfitting in dynamic Gaussian Splatting, and proposes regularization techniques like Elastic Energy Regularization to improve generalization.
Contribution
It demonstrates that overfitting is due to deformation incoherence rather than model capacity, and introduces regularizers that significantly reduce overfitting in dynamic 3D Gaussian Splatting.
Findings
Splitting accounts for over 80% of the train-test PSNR gap.
Elastic Energy Regularization reduces the PSNR gap by 40.8%.
GAD+EER reduces the gap by 48%, improving generalization.
Abstract
Dynamic 3D Gaussian Splatting methods achieve strong training-view PSNR on monocular video but generalize poorly: on the D-NeRF benchmark we measure an average train-test PSNR gap of 6.18 dB, rising to 11 dB on individual scenes. We report two findings that together account for most of that gap. Finding 1 (the role of splitting). A systematic ablation of the Adaptive Density Control pipeline (split, clone, prune, frequency, threshold, schedule) shows that splitting is responsible for over 80% of the gap: disabling split collapses the cloud from 44K to 3K Gaussians and the gap from 6.18 dB to 1.15 dB. Across all threshold-varying ablations, gap is log-linear in count (r = 0.995, bootstrap 95% CI [0.99, 1.00]), which suggests a capacity-based explanation. Finding 2 (the role of deformation coherence). We show that the capacity explanation is incomplete. A local-smoothness penalty on…
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