Heterogeneous Self-Play for Realistic Highway Traffic Simulation
Jinkai Qiu, Alessandro Saviolo, Chaojie Wang, Mingke Wang, Xiaoyu Huang

TL;DR
PHASE is a self-play framework for realistic highway traffic simulation that enables controllable, broad, and behaviorally credible scenario generation, improving safety evaluation for autonomous vehicles.
Contribution
The paper introduces PHASE, a novel self-play method that generates diverse, controllable, and realistic highway scenarios including multiple vehicle types, with zero-shot transfer to real-world data.
Findings
PHASE achieves a 96.3% success rate on 512 unseen real scenarios.
Reduces trajectory prediction errors from 6.57/12.07 m to 2.44/5.25 m.
Improves behavioral realism metrics by over 13%.
Abstract
Realistic highway simulation is critical for scalable safety evaluation of autonomous vehicles, particularly for interactions that are too rare to study from logged data alone. Yet highway traffic generation remains challenging because it requires broad coverage across speeds and maneuvers, controllable generation of rare safety-critical scenarios, and behavioral credibility in multi-agent interactions. We present PHASE, Policy for Heterogeneous Agent Self-play on Expressway, a context-aware self-play framework that addresses these three requirements through explicit per-agent conditioning for controllability, synthetic scenario generation for broad highway coverage, and closed-loop multi-agent training for realistic interaction dynamics. PHASE further supports different vehicle profiles, for example, passenger cars and articulated trailer trucks, within a single policy via…
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