Real-Time Solution-Seeking for Game-Theoretic Autonomous Driving via Time-Distributed Iterations
Shaoqing Liu, Mushuang Liu

TL;DR
This paper introduces a real-time solution method for game-theoretic autonomous driving using time-distributed iterations, enabling fast decision-making in multi-agent interactions.
Contribution
It proposes a novel approach combining potential game frameworks with Newton-based methods for real-time NE computation in autonomous driving.
Findings
Achieves real-time performance in intersection scenarios
Uses Newton and Newton--Kantorovich methods for distributed iterations
Demonstrates effectiveness through numerical experiments
Abstract
Computational complexity has been a major challenge in game-theoretic model predictive control (GT-MPC), as real-time solutions to a game (e.g., Nash equilibria (NEs)) have to be computed at each sampling instant of an MPC. This challenge is especially critical in autonomous driving, where interactions may involve many agents, and decisions must be made at fast sampling rates. We show that this challenge can be addressed through time-distributed solution-seeking iterations designed based on, e.g., Newton and Newton--Kantorovich methods. Specifically, the autonomous vehicle decision-making problem is first formulated as a GT-MPC problem. To ensure solution attainability, a potential game framework is adopted. Within this framework, both potential-function optimization and best-response dynamics are used to seek the NE. To enable real-time implementation, Newton and Newton--Kantorovich…
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