Quantum-inspired classical simulation through randomized time evolution
Fredrik Hasselgren, B\'alint Koczor

TL;DR
This paper introduces a quantum-inspired classical simulation method that leverages randomized time evolution and tensor networks to enable highly parallelized and efficient simulation of quantum many-body dynamics.
Contribution
It adapts randomized quantum algorithms for classical simulation, achieving unbiased, parallelizable, and more robust time evolution of quantum systems with reduced computational costs.
Findings
Reduces per-sample gate count by up to 10^3 compared to Trotterized MPS.
Achieves orders of magnitude reduction in time-to-solution with parallelization.
More robust against bond-dimension truncation than product formulas.
Abstract
Tensor-network simulations of quantum many-body dynamics are fundamentally limited by entanglement build-up, which leads to exponentially growing computational costs. Furthermore, these classical simulation algorithms are inherently sequential as typically a tensor network representation of the quantum state is updated incrementally at each time step. We build on recently introduced randomized quantum algorithms for time evolution (TE-PAI), and adapt them to the classical simulation context with the purpose of enabling massive parallelisation. Our MPS TE-PAI approach achieves exact time evolution on average (unbiased estimator) and proceeds by representing an ensemble of randomized shallow Trotter-variant circuits as tensor networks. As each circuit instance yields a deterministic quantum state (or observable expecation value), the only source of randomness is the sampling of circuit…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
