RMGS-SLAM: Real-time Multi-sensor Gaussian Splatting SLAM
Dongen Li, Yi Liu, Junqi Liu, Zewen Sun, Zefan Huang, Shuo Sun, Jiahui Liu, Chengran Yuan, Hongliang Guo, Francis E.H. Tay, Marcelo H. Ang Jr

TL;DR
This paper introduces RMGS-SLAM, a real-time multi-sensor SLAM system utilizing 3D Gaussian splatting for accurate, efficient mapping and localization in large-scale environments, with novel initialization and loop closure strategies.
Contribution
The paper proposes a tightly coupled LiDAR-Inertial-Visual SLAM framework with a cascaded Gaussian initialization strategy and direct Gaussian-based loop closure for improved accuracy and real-time performance.
Findings
Achieves state-of-the-art real-time efficiency and accuracy.
Demonstrates high-quality photorealistic mapping in large-scale scenes.
Performs robust loop closure using Gaussian-based registration.
Abstract
Achieving real-time Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian splatting (3DGS) in large-scale real-world environments remains challenging, as existing methods still struggle to jointly achieve low-latency pose estimation, continuous 3D Gaussian reconstruction, and long-term global consistency. In this paper, we present a tightly coupled LiDAR-Inertial-Visual 3DGS-based SLAM framework for real-time pose estimation and photorealistic mapping in large-scale real-world scenes. The system executes state estimation and 3D Gaussian primitive initialization in parallel with global Gaussian optimization, enabling continuous dense mapping. To improve Gaussian initialization quality and accelerate optimization convergence, we introduce a cascaded strategy that combines feed-forward predictions with geometric priors derived from voxel-based principal component analysis. To…
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