Collaborative Multi-Agent Scripts Generation for Enhancing Imperfect-Information Reasoning in Murder Mystery Games
Keyang Zhong, Junlin Xie, Hefeng Wu, Haofeng Li, Guanbin Li

TL;DR
This paper introduces a multi-agent framework for generating scripts in murder mystery games, enhancing vision-language models' reasoning under imperfect and deceptive information.
Contribution
It presents a novel collaborative multi-agent system with a two-stage training strategy to improve multimodal, multi-hop reasoning in complex multiplayer scenarios.
Findings
Significant improvement in narrative reasoning accuracy.
Enhanced ability to extract hidden facts and detect deception.
Robust reasoning under uncertain and adversarial conditions.
Abstract
Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a representative multiplayer task, Murder Mystery Games, which require inferring hidden truths based on partial clues provided by roles with different intentions. To address this challenge, we propose a collaborative multi-agent framework for evaluating and synthesizing high-quality, role-driven multiplayer game scripts, enabling fine-grained interaction patterns tailored to character identities (i.e., murderer vs. innocent). Our system generates rich multimodal contexts, including character backstories, visual and textual clues, and multi-hop reasoning chains, through coordinated agent interactions. We design a two-stage agent-monitored training strategy to…
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