FastSHADE: Fast Self-augmented Hierarchical Asymmetric Denoising for Efficient inference on mobile devices
Nikolay Falaleev

TL;DR
FastSHADE introduces a lightweight, efficient neural network architecture for real-time image denoising on mobile devices, balancing speed and quality through novel modules and augmentation strategies.
Contribution
The paper proposes FastSHADE, a novel mobile-friendly denoising network with unique modules and augmentation techniques, achieving state-of-the-art results in real-time mobile image restoration.
Findings
FastSHADE-M runs under 50 ms latency on Adreno 840 GPU.
FastSHADE-XL achieves 37.94 dB PSNR, setting new state-of-the-art.
The model family offers a scalable speed-fidelity trade-off.
Abstract
Real-time image denoising is essential for modern mobile photography but remains challenging due to the strict latency and power constraints of edge devices. This paper presents FastSHADE (Fast Self-augmented Hierarchical Asymmetric Denoising), a lightweight U-Net-style network tailored for real-time, high-fidelity restoration on mobile GPUs. Our method features a multi-stage architecture incorporating a novel Asymmetric Frequency Denoising Block (AFDB) that decouples spatial structure extraction from high-frequency noise suppression to maximize efficiency, and a Spatially Gated Upsampler (SGU) that optimizes high-resolution skip connection fusion. To address generalization, we introduce an efficient Noise Shifting Self-Augmentation strategy that enhances data diversity without inducing domain shifts. Evaluations on the MAI2021 benchmark demonstrate that our scalable model family…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
