ABot-Claw: A Foundation for Persistent, Cooperative, and Self-Evolving Robotic Agents
Dongjie Huo, Haoyun Liu, Guoqing Liu, Dekang Qi, Zhiming Sun, Maoguo Gao, Jianxin He, Yandan Yang, Xinyuan Chang, Feng Xiong, Xing Wei, Zhiheng Ma, Mu Xu

TL;DR
ABot-Claw is a comprehensive robotic system that integrates perception, planning, memory, and feedback mechanisms to enable persistent, cooperative, and self-evolving multi-robot operations in open-world environments.
Contribution
It introduces an embodied extension of OpenClaw with unified control, multimodal memory, and critic-based feedback for long-duration, multi-robot tasks.
Findings
Enables real-world interaction and long-horizon planning.
Supports self-evolving robotic agents in dynamic environments.
Integrates natural language to physical action loop.
Abstract
Current embodied intelligent systems still face a substantial gap between high-level reasoning and low-level physical execution in open-world environments. Although Vision-Language-Action (VLA) models provide strong perception and intuitive responses, their open-loop nature limits long-horizon performance. Agents incorporating System 2 cognitive mechanisms improve planning, but usually operate in closed sandboxes with predefined toolkits and limited real-system control. OpenClaw provides a localized runtime with full system privileges, but lacks the embodied control architecture required for long-duration, multi-robot execution. We therefore propose ABot-Claw, an embodied extension of OpenClaw that integrates: 1) a unified embodiment interface with capability-driven scheduling for heterogeneous robot coordination; 2) a visual-centric cross-embodiment multimodal memory for persistent…
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