What's in a BIP? Exploring the Lived Experiences of Breaks In Presence
Jean-Philippe Rivi\`ere, Roman Malo, Sarah Varlin Grassi, Yannick Pri\'e

TL;DR
This study uses micro-phenomenology to explore the lived experiences of breaks in presence (BIPs) in VR, identifying four patterns and proposing design opportunities to improve user immersion.
Contribution
It provides a detailed phenomenological characterization of BIPs in VR, introducing four patterns and an awareness-based definition to inform future VR design.
Findings
Identified four diachronic patterns of BIPs: reflected-upon, discarded, self-preservation, contradictory mediation.
Modeled 57 BIP episodes revealing diverse experiences and behaviors.
Proposed three design opportunities based on phenomenological insights.
Abstract
Occasionally, individuals immersed in a Virtual Reality (VR) environment may experience distractions that disrupt their sense of presence, a phenomenon referred to as a break in presence (BIP). Better understanding BIPs is crucial to designing VR applications that keep their users present. BIPs have been studied using a variety of methods, exploring their origins or trying to detect them from physiological or behavioral measurements. However, despite the importance of understanding how they are actually lived and managed by VR users, very few studies focused on their phenomenological characterization. We employed micro-phenomenology to collect the descriptions of BIPs experienced by users (n=14) of a height exposure VR application. We precisely modeled 57 BIP episodes, bringing to light a variety of experiences and behaviors. Four generic diachronic patterns of BIP episodes emerge:…
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