TL;DR
SurfelSplat introduces a fast, feed-forward approach for sparse-view 3D surface reconstruction using Gaussian surfel representations, leveraging cross-view feature aggregation guided by Nyquist sampling to achieve high accuracy and efficiency.
Contribution
It proposes a novel, efficient framework that generates accurate Gaussian surfel representations from sparse views without per-scene optimization, utilizing a Nyquist sampling-based feature aggregation.
Findings
Achieves comparable reconstruction quality to state-of-the-art methods.
Predicts Gaussian surfels within 1 second, 100x faster than optimization-based methods.
Demonstrates effectiveness on DTU benchmarks with sparse input views.
Abstract
3D Gaussian Splatting (3DGS) has demonstrated impressive performance in 3D scene reconstruction. Beyond novel view synthesis, it shows great potential for multi-view surface reconstruction. Existing methods employ optimization-based reconstruction pipelines that achieve precise and complete surface extractions. However, these approaches typically require dense input views and high time consumption for per-scene optimization. To address these limitations, we propose SurfelSplat, a feed-forward framework that generates efficient and generalizable pixel-aligned Gaussian surfel representations from sparse-view images. We observe that conventional feed-forward structures struggle to recover accurate geometric attributes of Gaussian surfels because the spatial frequency of pixel-aligned primitives exceeds Nyquist sampling rates. Therefore, we propose a cross-view feature aggregation module…
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