DP-DeGauss: Dynamic Probabilistic Gaussian Decomposition for Egocentric 4D Scene Reconstruction
Tingxi Chen, Zhengxue Cheng, Houqiang Zhong, Su Wang, Rong Xie, Li Song

TL;DR
DP-DeGauss is a novel probabilistic framework for egocentric 4D scene reconstruction that effectively disentangles background, hands, and objects, improving dynamic scene modeling and editing capabilities.
Contribution
It introduces a dynamic Gaussian decomposition approach with category-specific masks and motion control, enabling explicit separation of scene components in egocentric videos.
Findings
Outperforms baselines with +1.70dB PSNR gain
Achieves state-of-the-art disentanglement of scene components
Enables fine-grained scene understanding and editing
Abstract
Egocentric video is crucial for next-generation 4D scene reconstruction, with applications in AR/VR and embodied AI. However, reconstructing dynamic first-person scenes is challenging due to complex ego-motion, occlusions, and hand-object interactions. Existing decomposition methods are ill-suited, assuming fixed viewpoints or merging dynamics into a single foreground. To address these limitations, we introduce DP-DeGauss, a dynamic probabilistic Gaussian decomposition framework for egocentric 4D reconstruction. Our method initializes a unified 3D Gaussian set from COLMAP priors, augments each with a learnable category probability, and dynamically routes them into specialized deformation branches for background, hands, or object modeling. We employ category-specific masks for better disentanglement and introduce brightness and motion-flow control to improve static rendering and dynamic…
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