TL;DR
The paper introduces ADM-GS, a novel appearance decomposition framework for multi-traversal scene reconstruction that improves appearance consistency and fidelity by separating material and illumination effects.
Contribution
It proposes an explicit appearance decomposition method with a neural light field and reflection modeling to handle appearance inconsistencies across traversals.
Findings
Achieves +0.98 dB PSNR improvement over baselines.
Produces more consistent appearance across multiple traversals.
Effective on Argoverse 2 and Waymo datasets.
Abstract
Multi-traversal scene reconstruction is important for high-fidelity autonomous driving simulation and digital twin construction. This task involves integrating multiple sequences captured from the same geographical area at different times. In this context, a primary challenge is the significant appearance inconsistency across traversals caused by varying illumination and environmental conditions, despite the shared underlying geometry. This paper presents ADM-GS (Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction), a framework that applies an explicit appearance decomposition to the static background to alleviate appearance entanglement across traversals. For the static background, we decompose the appearance into traversal-invariant material, representing intrinsic material properties, and traversal-dependent illumination, capturing lighting variations.…
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