GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstruction
Yedong Shen, Shiqi Zhang, Sha Zhang, Yifan Duan, Xinran Zhang, Wenhao Yu, Lu Zhang, Jiajun Deng, Yanyong Zhang

TL;DR
GA-GS introduces a novel method for static scene reconstruction from monocular videos with dynamic objects by leveraging generation and inpainting techniques to recover occluded regions, achieving state-of-the-art results.
Contribution
The paper proposes a generation-assisted Gaussian splatting approach that uses diffusion models and a learnable authenticity scalar to improve occluded region reconstruction in static scenes.
Findings
Achieves state-of-the-art performance on reconstruction benchmarks.
Effectively inpaints occluded regions using diffusion models.
Demonstrates robustness in scenarios with large occlusions.
Abstract
Reconstructing static 3D scene from monocular video with dynamic objects is important for numerous applications such as virtual reality and autonomous driving. Current approaches typically rely on background for static scene reconstruction, limiting the ability to recover regions occluded by dynamic objects. In this paper, we propose GA-GS, a Generation-Assisted Gaussian Splatting method for Static Scene Reconstruction. The key innovation of our work lies in leveraging generation to assist in reconstructing occluded regions. We employ a motion-aware module to segment and remove dynamic regions, and thenuse a diffusion model to inpaint the occluded areas, providing pseudo-ground-truth supervision. To balance contributions from real background and generated region, we introduce a learnable authenticity scalar for each Gaussian primitive, which dynamically modulates opacity during…
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