VBGS-SLAM: Variational Bayesian Gaussian Splatting Simultaneous Localization and Mapping
Yuhan Zhu, Yanyu Zhang, Jie Xu, Wei Ren

TL;DR
VBGS-SLAM introduces a probabilistic framework for 3D scene modeling and camera tracking that maintains uncertainty estimates, improving robustness and reducing drift in SLAM applications.
Contribution
It couples splat map refinement with pose tracking using variational inference, enabling efficient updates and explicit uncertainty modeling.
Findings
Superior tracking performance in long sequences
Enhanced robustness against drift and challenging conditions
Efficient high-quality novel view synthesis across scenes
Abstract
3D Gaussian Splatting (3DGS) has shown promising results for 3D scene modeling using mixtures of Gaussians, yet its existing simultaneous localization and mapping (SLAM) variants typically rely on direct, deterministic pose optimization against the splat map, making them sensitive to initialization and susceptible to catastrophic forgetting as map evolves. We propose Variational Bayesian Gaussian Splatting SLAM (VBGS-SLAM), a novel framework that couples the splat map refinement and camera pose tracking in a generative probabilistic form. By leveraging conjugate properties of multivariate Gaussians and variational inference, our method admits efficient closed-form updates and explicitly maintains posterior uncertainty over both poses and scene parameters. This uncertainty-aware method mitigates drift and enhances robustness in challenging conditions, while preserving the efficiency and…
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