PlayGen-MoG: Framework for Diverse Multi-Agent Play Generation via Mixture-of-Gaussians Trajectory Prediction
Kevin Song

TL;DR
PlayGen-MoG is a novel framework for generating diverse, realistic multi-agent sports plays from static initial formations using a mixture-of-Gaussians approach and relative spatial attention.
Contribution
It introduces a formation-conditioned, non-autoregressive trajectory generation method that overcomes limitations of existing models in sports play design.
Findings
Achieves 1.68 yard ADE and 3.98 yard FDE on football data.
Maintains high mixture component utilization with entropy 2.06/2.08.
Produces diverse plays without mode collapse.
Abstract
Multi-agent trajectory generation in team sports requires models that capture both the diversity of possible plays and realistic spatial coordination between players on plays. Standard generative approaches such as Conditional Variational Autoencoders (CVAE) and diffusion models struggle with this task, exhibiting posterior collapse or convergence to the dataset mean. Moreover, most trajectory prediction methods operate in a forecasting regime that requires multiple frames of observed history, limiting their use for play design where only the initial formation is available. We present PlayGen-MoG, an extensible framework for formation-conditioned play generation that addresses these challenges through three design choices: 1/ a Mixture-of-Gaussians (MoG) output head with shared mixture weights across all agents, where a single set of weights selects a play scenario that couples all…
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