SDesc3D: Towards Layout-Aware 3D Indoor Scene Generation from Short Descriptions
Jie Feng, Jiawei Shen, Junjia Huang, Junpeng Zhang, Mingtao Feng, Weisheng Dong, Guanbin Li

TL;DR
SDesc3D introduces a novel framework for generating 3D indoor scenes from short descriptions by leveraging multi-view priors and functionality-based spatial reasoning, improving plausibility and detail.
Contribution
It proposes a multi-view prior augmentation and functionality-aware layout grounding to enhance 3D scene generation from sparse textual inputs.
Findings
Outperforms existing methods on short-text conditioned 3D scene generation
Enables more plausible and detailed 3D indoor scenes
Uses iterative reflection-rectification for structural refinement
Abstract
3D indoor scene generation conditioned on short textual descriptions provides a promising avenue for interactive 3D environment construction without the need for labor-intensive layout specification. Despite recent progress in text-conditioned 3D scene generation, existing works suffer from poor physical plausibility and insufficient detail richness in such semantic condensation cases, largely due to their reliance on explicit semantic cues about compositional objects and their spatial relationships. This limitation highlights the need for enhanced 3D reasoning capabilities, particularly in terms of prior integration and spatial anchoring. Motivated by this, we propose SDesc3D, a short-text conditioned 3D indoor scene generation framework, that leverages multi-view structural priors and regional functionality implications to enable 3D layout reasoning under sparse textual guidance.…
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