TL;DR
This paper introduces a novel framework for generating realistic lip motion for humanoid robots using 3D viseme and coarticulation modeling, validated through experiments and available code.
Contribution
It presents a new lip motion generation method based on 3D viseme and coarticulation modeling tailored for humanoid robots, with practical deployment.
Findings
High correlation between generated and real lip motions (PCC)
Reduced jerk in lip movements (MAJ)
Effective retargeting to 14-DOF humanoid lip system
Abstract
Realistic lip synchronization is essential for the natural human-robot non-verbal interaction of humanoid robots. Motivated by this need, this paper presents a lip motion generation framework based on 3D dynamic viseme and coarticulation modeling. By analyzing Chinese pronunciation theory, a 3D dynamic viseme library is constructed based on the ARKit standard, which offers coherent prior trajectories of lips. To resolve motion conflicts within continuous speech streams, a coarticulation mechanism is developed by incorporating initial-final (Shengmu-Yunmu) decoupling and energy modulation. After developing a strategy to retarget high-dimensional spatial lip motion to a 14-DOF lip actuation system of a humanoid head platform, the efficiency and accuracy of the proposed architecture is experimentally validated and demonstrated with quantitative ablation experiments using the metrics of the…
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