TL;DR
SoftAct is a force-aware retargeting framework that enables soft robotic hands to learn human manipulation skills from virtual reality demonstrations by explicitly modeling contact forces and geometry.
Contribution
It introduces a novel force-aware retargeting algorithm that improves skill transfer to soft robots, accommodating embodiment mismatch and nonlinear compliance.
Findings
Reduces fingertip trajectory RMSE by up to 55% compared to baselines.
Achieves higher success rates in zero-shot real-world deployment.
Effectively reproduces human manipulation skills on a soft robot hand.
Abstract
We introduce SoftAct, a framework for teaching soft robot hands to perform human-like manipulation skills by explicitly reasoning about contact forces. Leveraging immersive virtual reality, our system captures rich human demonstrations, including hand kinematics, object motion, dense contact patches, and detailed contact force information. Unlike conventional approaches that retarget human joint trajectories, SoftAct employs a two-stage, force-aware retargeting algorithm. The first stage attributes demonstrated contact forces to individual human fingers and allocates robot fingers proportionally, establishing a force-balanced mapping between human and robot hands. The second stage performs online retargeting by combining baseline end-effector pose tracking with geodesic-weighted contact refinements, using contact geometry and force magnitude to adjust robot fingertip targets in real…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
