3D Architect: An Automated Approach to Three-Dimensional Modeling
Sunil Tiwari, Payal Fofadiya, Vicky Vishwakarma

TL;DR
This paper presents an automated method for 3D object modeling from orthographic views, utilizing corner detection, envelope construction, and computational geometry to generate and render 3D models.
Contribution
The approach automates 3D modeling by integrating corner detection, envelope intersection, and surface regeneration, streamlining the process from 2D views to 3D rendering.
Findings
Successfully reconstructs 3D objects from orthographic views.
Uses Harris corner detector for control point extraction.
Employs computational geometry for surface regeneration.
Abstract
The aim of our paper is to render an object in 3-dimension using a set of its orthographic views. Corner detector (Harris Detector) is applied on the input views to obtain control points. These control points are projected perpendicular to respective views, in order to construct an envelope. A set of points describing the object in 3-dimension, are obtained from the intersection of these mutually perpendicular envelopes. These set of points are used to regenerate the surfaces of the object using computational geometry. At the end, the object in 3-dimension is rendered using OpenGL
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