Animated Public Furniture as an Interaction Mediator: Engaging Passersby In-the-Wild with Robotic Benches
Xinyan Yu, Marius Hoggenmueller, Xin Lu, Ozan Balci, Martin Tomitsch, Andrew Vande Moere, Alex Binh Vinh Duc Nguyen

TL;DR
This paper explores how animated robotic benches in urban public spaces can mediate social interactions by activating, redistributing, and settling engagement among passersby, using a new affordance transition model.
Contribution
It introduces a novel design and in-the-wild study of mobile robotic benches that demonstrate three distinct social affordances and proposes the Affordance Transition Model for proactive engagement.
Findings
Robotic benches activated social engagement through gestural performance.
They redistributed engagement as spatial elements in the environment.
The study bridged robotic furniture with urban HCI to enhance human experience.
Abstract
Urban HCI investigates how digital technologies shape human behaviour within the social, spatial, temporal dynamics of public space. Meanwhile, robotic furniture research demonstrates how the purposeful animation of mundane utilitarian elements can influence human behaviour in everyday contexts. Taken together, these strands highlight an untapped opportunity to investigate how animated public furniture could mediate social interaction in urban environments. In this paper, we present the design process and in-the-wild study of mobile robotic benches that reconfigure with a semi-outdoor public space. Our findings show that the gestural performance of the benches manifested three affordances perceived by passersby, they activated engagement as robots, redistributed engagement as spatial elements, and settled engagement as infrastructure. We proposed an Affordance Transition Model (ATM)…
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