TL;DR
This paper introduces SCOUT, a routing framework for selecting optimal 3D reconstruction models in robotic manipulation, balancing quality and computational cost under various constraints.
Contribution
SCOUT decouples viewpoint-dependent model performance from view-invariant factors, enabling flexible, cost-aware model selection without retraining.
Findings
SCOUT outperforms routing baselines across multiple datasets and metrics.
The framework supports arbitrary cost constraints at inference time.
Validated through robotic grasping and manipulation experiments.
Abstract
Robotic manipulation tasks require 3D mesh reconstructions of varying quality: dexterous manipulation demands fine-grained surface detail, while collision-free planning tolerates coarser representations. Multiple reconstruction methods offer different cost-quality tradeoffs, from Image-to-3D models - whose output quality depends heavily on the input viewpoint - to view-invariant methods such as structured light scanning. Querying all models is computationally prohibitive, motivating per-input model selection. We propose SCOUT, a novel routing framework that decouples reconstruction scores into two components: (1) the relative performance of viewpoint-dependent models, captured by a learned probability distribution, and (2) the overall image difficulty, captured by a scalar partition function estimate. As the learned network operates only over the viewpoint-dependent models,…
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