GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generator
Liyuan Zhu, Manjunath Narayana, Michal Stary, Will Hutchcroft, Gordon Wetzstein, Iro Armeni

TL;DR
GaussFusion enhances 3D Gaussian splatting reconstructions in the wild by using a geometry-informed video generator to reduce artifacts and improve visual quality, achieving real-time performance.
Contribution
It introduces a geometry-informed video generator that refines 3D reconstructions and a robust artifact synthesis pipeline for improved 3D scene rendering.
Findings
State-of-the-art results on novel-view synthesis benchmarks.
Real-time variant runs at 15 FPS with comparable quality.
Effectively mitigates artifacts like floaters, flickering, and blur.
Abstract
We present GaussFusion, a novel approach for improving 3D Gaussian splatting (3DGS) reconstructions in the wild through geometry-informed video generation. GaussFusion mitigates common 3DGS artifacts, including floaters, flickering, and blur caused by camera pose errors, incomplete coverage, and noisy geometry initialization. Unlike prior RGB-based approaches limited to a single reconstruction pipeline, our method introduces a geometry-informed video-to-video generator that refines 3DGS renderings across both optimization-based and feed-forward methods. Given an existing reconstruction, we render a Gaussian primitive video buffer encoding depth, normals, opacity, and covariance, which the generator refines to produce temporally coherent, artifact-free frames. We further introduce an artifact synthesis pipeline that simulates diverse degradation patterns, ensuring robustness and…
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