DRoPS: Dynamic 3D Reconstruction of Pre-Scanned Objects
Narek Tumanyan, Samuel Rota Bul\`o, Denis Rozumny, Lorenzo Porzi, Adam Harley, Tali Dekel, Peter Kontschieder, Jonathon Luiten

TL;DR
DRoPS introduces a novel method for dynamic 3D scene reconstruction from videos by utilizing a static pre-scan as a prior, employing Gaussian primitives and CNN-based motion modeling to improve accuracy and consistency.
Contribution
The paper presents a new approach that leverages a static pre-scan with Gaussian primitives and a grid-structured model to enhance dynamic scene reconstruction, especially for articulated motions.
Findings
Outperforms state-of-the-art in rendering quality
Achieves higher 3D tracking accuracy
Ensures geometrical consistency across sequences
Abstract
Dynamic scene reconstruction from casual videos has seen recent remarkable progress. Numerous approaches have attempted to overcome the ill-posedness of the task by distilling priors from 2D foundational models and by imposing hand-crafted regularization on the optimized motion. However, these methods struggle to reconstruct scenes from extreme novel viewpoints, especially when highly articulated motions are present. In this paper, we present DRoPS, a novel approach that leverages a static pre-scan of the dynamic object as an explicit geometric and appearance prior. While existing state-of-the-art methods fail to fully exploit the pre-scan, DRoPS leverages our novel setup to effectively constrain the solution space and ensure geometrical consistency throughout the sequence. The core of our novelty is twofold: first, we establish a grid-structured and surface-aligned model by organizing…
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Taxonomy
Topics3D Shape Modeling and Analysis · Advanced Vision and Imaging · Human Pose and Action Recognition
