GameplayQA: A Benchmarking Framework for Decision-Dense POV-Synced Multi-Video Understanding of 3D Virtual Agents
Yunzhe Wang, Runhui Xu, Kexin Zheng, Tianyi Zhang, Jayavibhav Niranjan Kogundi, Soham Hans, Volkan Ustun

TL;DR
GameplayQA is a comprehensive benchmarking framework for evaluating multimodal perception and reasoning in multi-agent 3D gameplay videos, highlighting current model limitations and guiding future research.
Contribution
It introduces dense annotations, diagnostic QA pairs, and a structured distractor taxonomy for multi-agent video understanding in 3D environments.
Findings
MLLMs lag behind human performance in key perception tasks.
Models struggle with temporal grounding and cross-video reasoning.
The framework enables detailed analysis of model hallucinations.
Abstract
Multimodal LLMs are increasingly deployed as perceptual backbones for autonomous agents in 3D environments, from robotics to virtual worlds. These applications require agents to perceive rapid state changes, attribute actions to the correct entities, and reason about concurrent multi-agent behaviors from a first-person perspective, capabilities that existing benchmarks do not adequately evaluate. We introduce GameplayQA, a framework for evaluating agentic-centric perception and reasoning through video understanding. Specifically, we densely annotate multiplayer 3D gameplay videos at 1.22 labels/second, with time-synced, concurrent captions of states, actions, and events structured around a triadic system of Self, Other Agents, and the World, a natural decomposition for multi-agent environments. From these annotations, we refined 2.4K diagnostic QA pairs organized into three levels of…
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