TL;DR
This paper presents an active learning framework that efficiently predicts reachability for robotic fruit harvesting using RGB-D perception, reducing annotation effort and improving decision speed in orchard environments.
Contribution
It introduces a novel active learning approach for direct reachability prediction, significantly decreasing labeling requirements while maintaining high accuracy in unstructured orchard settings.
Findings
Achieves 6-8% higher accuracy than random sampling.
Reduces annotation effort through selective sample querying.
Outperforms other active learning strategies in low-label regimes.
Abstract
Agriculture remains a cornerstone of global health and economic sustainability, yet labor-intensive tasks such as harvesting high-value crops continue to face growing workforce shortages. Robotic harvesting systems offer a promising solution; however, their deployment in unstructured orchard environments is constrained by inefficient perception-to-action pipelines. In particular, existing approaches often rely on exhaustive inverse kinematics or motion planning to determine whether a target fruit is reachable, leading to unnecessary computation and delayed decision-making. Our approach combines RGB-D perception with active learning to directly learn reachability as a binary decision problem. We then leverage active learning to selectively query the most informative samples for reachability labeling, significantly reducing annotation effort while maintaining high predictive accuracy.…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
