DexDrummer: In-Hand, Contact-Rich, and Long-Horizon Dexterous Robot Drumming
Hung-Chieh Fang, Amber Xie, Jennifer Grannen, Kenneth Llontop, Dorsa Sadigh

TL;DR
DexDrummer introduces a hierarchical, simulation-trained bimanual policy enabling a robot to perform complex, contact-rich drumming tasks that involve in-hand control, sustained rhythmic play, and multi-drum coordination, demonstrating high real-world performance.
Contribution
The paper presents DexDrummer, a novel hierarchical policy combining trajectory planning and reinforcement learning for dexterous, contact-rich, long-horizon in-hand manipulation in robotic drumming.
Findings
Policy outperforms fixed grasp by 1.87x on easy songs
Achieves an F1 score of 1.0 on training and extended songs in real-world tests
Successfully transfers from simulation to real-world multi-drum drumming tasks
Abstract
Performing in-hand, contact-rich, and long-horizon dexterous manipulation remains an unsolved challenge in robotics. Prior hand dexterity works have considered each of these three challenges in isolation, yet do not combine these skills into a single, complex task. To further test the capabilities of dexterity, we propose drumming as a testbed for dexterous manipulation. Drumming naturally integrates all three challenges: it involves in-hand control for stabilizing and adjusting the drumstick with the fingers, contact-rich interaction through repeated striking of the drum surface, and long-horizon coordination when switching between drums and sustaining rhythmic play. We present DexDrummer, a hierarchical object-centric bimanual drumming policy trained in simulation with sim-to-real transfer. The framework reduces the exploration difficulty of pure reinforcement learning by combining…
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Taxonomy
TopicsRobot Manipulation and Learning · Music Technology and Sound Studies · Motor Control and Adaptation
