Elite Lanes: Evolutionary Generation of Realistic Small-Scale Road Networks
Artur Morys-Magiera, Marek D{\l}ugosz, Pawe{\l} Skruch

TL;DR
This paper compares evolutionary algorithms, wave function collapse, and swarm methods for generating realistic small-scale road networks, emphasizing constraints like connectivity and redundancy to improve navigation and localization applications.
Contribution
It introduces an evolutionary algorithm with constraints for realistic road network generation and demonstrates its effectiveness with real-world data and practical applications.
Findings
EA with constraints produces realistic, connected networks
Fitness function design significantly influences network structure
The method effectively generates maps from sparse real-world data
Abstract
We present a comparative study of methods for generating realistic, constrained small- to medium-scale road networks with built-in redundancy. In this research, we evaluate the proposed Evolutionary Algorithm (EA) with connectivity and redundancy constraints against the Wave Function Collapse (WFC) method - commonly used in procedural terrain generation for games - and swarm algorithms: Particle Swarm (PSO) and Gray Wolf (GWO). Our focus is on producing realistic, redundant road networks suitable for vision, localization and navigation problems. We evaluate metrics: connectivity, cycles, intersections, dead ends, graph cut-edges while enforcing physical plausibility. We propose an EA and its extended version with elitism via MAP-Elites method. We detail the implementation, constraints, metrics and provide both visual and quantitative comparisons with baselines. Results highlight how…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsSlime Mold and Myxomycetes Research · Automated Road and Building Extraction · Urban Design and Spatial Analysis
