Learning Hierarchical Orthogonal Prototypes for Generalized Few-Shot 3D Point Cloud Segmentation
Yifei Zhao, Fanyu Zhao, Zhongyuan Zhang, Shengtang Wu, Yixuan Lin, Yinsheng Li

TL;DR
HOP3D is a novel framework that learns hierarchical orthogonal prototypes with an entropy regularizer to improve generalized few-shot 3D point cloud segmentation, effectively balancing adaptation to new classes and retention of base class performance.
Contribution
The paper introduces hierarchical orthogonalization and an entropy-based regularizer to mitigate base-novel interference in few-shot 3D segmentation.
Findings
HOP3D outperforms state-of-the-art methods on ScanNet datasets.
Effective in both 1-shot and 5-shot scenarios.
Reduces base-class forgetting while improving novel class adaptation.
Abstract
Generalized few-shot 3D point cloud segmentation aims to adapt to novel classes from only a few annotations while maintaining strong performance on base classes, but this remains challenging due to the inherent stability-plasticity trade-off: adapting to novel classes can interfere with shared representations and cause base-class forgetting. We present HOP3D, a unified framework that learns hierarchical orthogonal prototypes with an entropy-based few-shot regularizer to enable robust novel-class adaptation without degrading base-class performance. HOP3D introduces hierarchical orthogonalization that decouples base and novel learning at both the gradient and representation levels, effectively mitigating base-novel interference. To further enhance adaptation under sparse supervision, we incorporate an entropy-based regularizer that leverages predictive uncertainty to refine prototype…
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Taxonomy
Topics3D Shape Modeling and Analysis · Robotics and Sensor-Based Localization · Robot Manipulation and Learning
