Toward Phonology-Guided Sign Language Motion Generation: A Diffusion Baseline and Conditioning Analysis
Rui Hong, Jana Kosecka

TL;DR
This paper develops a diffusion-based model for sign language motion generation conditioned on phonological attributes, demonstrating the importance of input representation and structured conditioning for improved performance.
Contribution
It introduces a diffusion model for 3D sign language motion generation and systematically analyzes the impact of different text and attribute conditioning methods.
Findings
Diffusion model outperforms SignAvatar on gloss discriminability.
Symbolic to natural language translation improves CLIP-based conditioning.
Best variant (CLIP with mapped attributes) surpasses prior state-of-the-art.
Abstract
Generating natural, correct, and visually smooth 3D avatar sign language motion conditioned on the text inputs continues to be very challenging. In this work, we train a generative model of 3D body motion and explore the role of phonological attribute conditioning for sign language motion generation, using ASL-LEX 2.0 annotations such as hand shape, hand location and movement. We first establish a strong diffusion baseline using an Human Motion MDM-style diffusion model with SMPL-X representation, which outperforms SignAvatar, a state-of-the-art CVAE method, on gloss discriminability metrics. We then systematically study the role of text conditioning using different text encoders (CLIP vs. T5), conditioning modes (gloss-only vs. gloss+phonological attributes), and attribute notation format (symbolic vs. natural language). Our analysis reveals that translating symbolic ASL-LEX notations…
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