ManiTwin: Scaling Data-Generation-Ready Digital Object Dataset to 100K
Kaixuan Wang, Tianxing Chen, Jiawei Liu, Honghao Su, Shaolong Zhu, Minxuan Wang, Zixuan Li, Yue Chen, Huan-ang Gao, Yusen Qin, Jiawei Wang, Qixuan Zhang, Lan Xu, Jingyi Yu, Yao Mu, Ping Luo

TL;DR
ManiTwin introduces an automated pipeline for creating large-scale, diverse, and annotated digital object datasets, facilitating scalable robotic manipulation simulation and policy learning.
Contribution
We develop ManiTwin, a novel pipeline that efficiently generates and annotates 3D digital assets, enabling the creation of a large, high-quality dataset for robotic manipulation research.
Findings
ManiTwin-100K contains 100,000 high-quality annotated 3D assets.
The pipeline enables efficient synthesis and annotation of digital objects.
The dataset supports diverse manipulation tasks and scene synthesis.
Abstract
Learning in simulation provides a useful foundation for scaling robotic manipulation capabilities. However, this paradigm often suffers from a lack of data-generation-ready digital assets, in both scale and diversity. In this work, we present ManiTwin, an automated and efficient pipeline for generating data-generation-ready digital object twins. Our pipeline transforms a single image into simulation-ready and semantically annotated 3D asset, enabling large-scale robotic manipulation data generation. Using this pipeline, we construct ManiTwin-100K, a dataset containing 100K high-quality annotated 3D assets. Each asset is equipped with physical properties, language descriptions, functional annotations, and verified manipulation proposals. Experiments demonstrate that ManiTwin provides an efficient asset synthesis and annotation workflow, and that ManiTwin-100K offers high-quality and…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobot Manipulation and Learning · 3D Shape Modeling and Analysis · Generative Adversarial Networks and Image Synthesis
