ODIN-Based CPU-GPU Architecture with Replay-Driven Simulation and Emulation
Nij Dorairaj, Debabrata Chatterjee, Hong Wang, Hong Jiang, Alankar Saxena, Altug Koker, Thiam Ern Lim, Cathrane Teoh, Chuan Yin Loo, Bishara Shomar, Anthony Lester

TL;DR
This paper introduces a replay-driven validation approach for CPU-GPU chiplet architectures, enabling reliable system-level testing and debugging through deterministic waveform replay in simulation and emulation.
Contribution
It presents a novel replay-based validation methodology that improves efficiency and confidence in pre-silicon validation of complex CPU-GPU chiplet systems.
Findings
Accelerates system integration and debugging processes.
Enables end-to-end workload execution within a quarter.
Improves validation reliability through deterministic replay.
Abstract
Integration of CPU and GPU technologies is a key enabler for modern AI and graphics workloads, combining control-oriented processing with massive parallel compute capability. As systems evolve toward chiplet-based architectures, pre-silicon validation of tightly coupled CPU-GPU subsystems becomes increasingly challenging due to complex validation framework setup, large design scale, high concurrency, non-deterministic execution, and intricate protocol interactions at chiplet boundaries, often resulting in long integration cycles. This paper presents a replay-driven validation methodology developed during the integration of a CPU subsystem, multiple Xe GPU cores, and a configurable Network-on-Chip (NoC) within a foundational SoC building block targeting the ODIN integrated chiplet architecture. By leveraging deterministic waveform capture and replay across both simulation and emulation…
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Taxonomy
TopicsParallel Computing and Optimization Techniques · Embedded Systems Design Techniques · Interconnection Networks and Systems
