Game-Theory-Assisted Reinforcement Learning for Border Defense: Early Termination based on Analytical Solutions
Goutam Das, Michael Dorothy, Kyle Volle, and Daigo Shishika

TL;DR
This paper presents a hybrid game-theoretic and reinforcement learning approach for border defense, using analytical solutions for early episode termination to improve training efficiency and performance.
Contribution
It introduces a novel method combining game theory and RL with early termination based on the Apollonius Circle, enhancing training efficiency in complex border defense scenarios.
Findings
10-20% higher rewards in experiments
Faster convergence of RL training
More efficient search trajectories
Abstract
Game theory provides the gold standard for analyzing adversarial engagements, offering strong optimality guarantees. However, these guarantees often become brittle when assumptions such as perfect information are violated. Reinforcement learning (RL), by contrast, is adaptive but can be sample-inefficient in large, complex domains. This paper introduces a hybrid approach that leverages game-theoretic insights to improve RL training efficiency. We study a border defense game with limited perceptual range, where defender performance depends on both search and pursuit strategies, making classical differential game solutions inapplicable. Our method employs the Apollonius Circle (AC) to compute equilibrium in the post-detection phase, enabling early termination of RL episodes without learning pursuit dynamics. This allows RL to concentrate on learning search strategies while guaranteeing…
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Taxonomy
TopicsAdversarial Robustness in Machine Learning · Guidance and Control Systems · Adaptive Dynamic Programming Control
