NavGSim: High-Fidelity Gaussian Splatting Simulator for Large-Scale Navigation
Jiahang Liu, Yuanxing Duan, Jiazhao Zhang, Minghan Li, Shaoan Wang, Zhizheng Zhang, He Wang

TL;DR
NavGSim is a high-fidelity, large-scale Gaussian Splatting-based simulator that enables realistic environment rendering and navigation collision simulation, improving robot navigation policy training and transfer to real-world scenarios.
Contribution
We introduce NavGSim, a novel Gaussian Splatting-based simulator for large-scale, photorealistic navigation environments with new collision simulation and multi-GPU support.
Findings
NavGSim enables photorealistic rendering of scenes spanning hundreds of meters.
Training VLA models on NavGSim trajectories improves scene understanding.
NavGSim enhances policy transferability to real-world navigation tasks.
Abstract
Simulating realistic environments for robots is widely recognized as a critical challenge in robot learning, particularly in terms of rendering and physical simulation. This challenge becomes even more pronounced in navigation tasks, where trajectories often extend across multiple rooms or entire floors. In this work, we present NavGSim, a Gaussian Splatting-based simulator designed to generate high-fidelity, large-scale navigation environments. Built upon a hierarchical 3D Gaussian Splatting framework, NavGSim enables photorealistic rendering in expansive scenes spanning hundreds of square meters. To simulate navigation collisions, we introduce a Gaussian Splatting-based slice technique that directly extracts navigable areas from reconstructed Gaussians. Additionally, for ease of use, we provide comprehensive NavGSim APIs supporting multi-GPU development, including tools for custom…
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Taxonomy
TopicsRobotics and Sensor-Based Localization · Robotic Path Planning Algorithms · Multimodal Machine Learning Applications
