CyboRacket: A Perception-to-Action Framework for Humanoid Racket Sports
Peng Ren, Chuan Qi, Haoyang Ge, Qiyuan Su, Xuguo He, Cong Huang, Pei Chi, Jiang Zhao, Kai Chen

TL;DR
CyboRacket is a hierarchical perception-to-action framework enabling humanoid robots to perform racket sports like tennis using onboard perception, physics-based prediction, and whole-body control, demonstrated through real-time striking tasks.
Contribution
It introduces a novel integrated framework combining onboard perception, trajectory prediction, and control for humanoid racket sports, reducing reliance on external systems.
Findings
Real-time visual tracking and trajectory prediction achieved.
Successful striking demonstrated on humanoid robot.
Framework operates purely with onboard sensing.
Abstract
Dynamic ball-interaction tasks remain challenging for robots because they require tight perception-action coupling under limited reaction time. This challenge is especially pronounced in humanoid racket sports, where successful interception depends on accurate visual tracking, trajectory prediction, coordinated stepping, and stable whole-body striking. Existing robotic racket-sport systems often rely on external motion capture for state estimation or on task-specific low-level controllers that must be retrained across tasks and platforms. We present CyboRacket, a hierarchical perception-to-action framework for humanoid racket sports that integrates onboard visual perception, physics-based trajectory prediction, and large-scale pre-trained whole-body control. The framework uses onboard cameras to track the incoming object, predicts its future trajectory, and converts the estimated…
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Taxonomy
TopicsRobotic Locomotion and Control · Robot Manipulation and Learning · Motor Control and Adaptation
