Interp3R: Continuous-time 3D Geometry Estimation with Frames and Events
Shuang Guo, Filbert Febryanto, Lei Sun, Guillermo Gallego

TL;DR
Interp3R is a novel method that uses asynchronous event data to interpolate 3D scene geometry and camera poses at arbitrary times, surpassing existing discrete-time approaches in accuracy and temporal continuity.
Contribution
It introduces the first continuous-time 3D geometry estimation method leveraging event data to interpolate pointmaps from frame-based models.
Findings
Outperforms state-of-the-art baselines in accuracy
Generalizes well across synthetic and real-world data
Provides temporally continuous 3D scene representations
Abstract
In recent years, 3D visual foundation models pioneered by pointmap-based approaches such as DUSt3R have attracted a lot of interest, achieving impressive accuracy and strong generalization across diverse scenes. However, these methods are inherently limited to recovering scene geometry only at the discrete time instants when images are captured, leaving the scene evolution during the blind time between consecutive frames largely unexplored. We introduce Interp3R, to the best of our knowledge the first method that enhances pointmap-based models to estimate depth and camera poses at arbitrary time instants. Interp3R leverages asynchronous event data to interpolate pointmaps produced by frame-based models, enabling temporally continuous geometric representations. Depth and camera poses are then jointly recovered by aligning the interpolated pointmaps together with those predicted by the…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Vision and Imaging · Human Pose and Action Recognition · Robotics and Sensor-Based Localization
