Learning Athletic Humanoid Tennis Skills from Imperfect Human Motion Data
Zhikai Zhang, Haofei Lu, Yunrui Lian, Ziqing Chen, Yun Liu, Chenghuai Lin, Han Xue, Zicheng Zeng, Zekun Qi, Shaolin Zheng, Qing Luan, Jingbo Wang, Junliang Xing, He Wang, Li Yi

TL;DR
This paper introduces LATENT, a system that learns humanoid tennis skills from imperfect human motion data, enabling robots to perform dynamic tennis actions and sustain rallies with real players.
Contribution
LATENT leverages primitive motion fragments as priors to learn humanoid tennis skills, reducing data collection difficulty and enabling effective sim-to-real transfer.
Findings
Robust humanoid tennis policy learned from imperfect data
Successful real-world deployment on Unitree G1 robot
Ability to sustain multi-shot rallies with human players
Abstract
Human athletes demonstrate versatile and highly-dynamic tennis skills to successfully conduct competitive rallies with a high-speed tennis ball. However, reproducing such behaviors on humanoid robots is difficult, partially due to the lack of perfect humanoid action data or human kinematic motion data in tennis scenarios as reference. In this work, we propose LATENT, a system that Learns Athletic humanoid TEnnis skills from imperfect human motioN daTa. The imperfect human motion data consist only of motion fragments that capture the primitive skills used when playing tennis rather than precise and complete human-tennis motion sequences from real-world tennis matches, thereby significantly reducing the difficulty of data collection. Our key insight is that, despite being imperfect, such quasi-realistic data still provide priors about human primitive skills in tennis scenarios. With…
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Taxonomy
TopicsRobot Manipulation and Learning · Reinforcement Learning in Robotics · Artificial Intelligence in Games
